This is an attempt to document the primary differences between FTP and HTTP, as this is commonly asked and also a lot of misconceptions (and outright lies) are flying around. If you find any errors or have additional stuff to add, please email me, file an issue, or post a pull request!
Both protocols are used for uploads and downloads on the internet, for text, and for binary, both over TCP/IP. But there are a lot of differences in the details:
Transfer Speed
Possibly the most common question: which is faster for transfers?
Given all details on this page. What makes FTP faster:
- No added meta-data in the sent files, just the raw binary
- Never chunked encoding "overhead"
What makes HTTP faster:
- reusing existing persistent connections make better TCP performance
- pipelining makes asking for multiple files from the same server faster
- (automatic) compression makes fewer data get sent
- no command/response flow minimizes extra round-trips
Ultimately the net outcome of course differs depending on specific details, but I would say that for single-shot static files, you won't be able to measure a difference. For a single shot small file, you might get it faster with FTP (unless the server is at a long round-trip distance). When getting multiple files, HTTP should be the faster one.
Age
FTP (RFC959) appeared roughly ten years before HTTP was invented. FTP was the one and only protocol back then. The initial traces of what become RFC 959 can be found already as early as 1971.
Upload
Both protocols offer uploads. FTP has an "append" command, whereas HTTP is more of a "here's data coming now you deal with it" approach.
It could be worth noticing that WebDAV is a protocol on top of HTTP that provides "filesystem-like" abilities
ASCII/binary/EBCDIC
FTP has a notion of file format so it can transfer data as ASCII or binary (and more) whereas HTTP always sends things in binary. FTP thus also allows text conversions when files are sent between systems of different sorts:
If the destination uses a different scheme for encoding End-Of-Line characters ftp will correct it for the destination. For example, Unix uses only an NL (newLine x'0A') character, and MS windows use R and LF (CarriageReturn and LineFeed x'0D0A'). EBCDIC specifies that a translation is performed from ASCII to EBCDIC (used on old mainframes).
HTTP provides meta-data with files, Content-Type, which clients use but FTP has no such thing. The metadata can thus be used by clients to interpret the contents accordingly.
Headers
Transfers with HTTP always also include a set of headers that send metadata. FTP does not send such headers. When sending small files, the headers can be a significant part of the amount of actual data transferred. HTTP headers contain info about things such as the last modified date, character encoding, server name and version, and more.
Pipelining
HTTP supports pipelining. It means that a client can ask for the next transfer already before the previous one has ended, which thus allows multiple documents to get sent without a round-trip delay between the documents, and TCP packets are thus optimized for transfer speed.
Something related, although not similar, is FTP's support for requesting multiple files to get transferred in parallel using the same control connection. That's of course using new TCP connections for each transfer so it'll get different performance metrics. Also, this requires that the server supports doing this sort of operation (ie accepting new commands while there is a transfer in progress), which many servers will not.
FTP Command/Response
FTP involves the client sending commands to which the server responds. A single transfer can involve quite a series of commands. This of course has a negative impact since there's a round-trip delay for each command. HTTP transfers are primarily just one request and one response (for each document). Retrieving a single FTP file can easily get up to 10 round trips.
Two Connections
One of the biggest hurdles about FTP in real life is its use of two connections. It uses a first primary connection to send control commands, and when it sends or receives data, it opens a second TCP stream for that purpose.
Firewalls and NATs
FTP's use of two connections, where the second one use dynamic port numbers and can go in either direction, gives the firewall admins grief and firewalls really have to "understand" FTP at the application protocol layer to work really well.
This also means that if both parties are behind NATs, you cannot use FTP!
Additionally, as NATs often are set up to kill idle connections and the nature of FTP makes the control channel remain quiet during long and slow FTP transfers, we often end up with the control channel getting cut off by the NAT due to idleness.
Active and Passive
FTP opens the second connection in an active or passive mode, which basically says which end that initiates it. It's the client's decision to try either way.
Encrypted Control Connections
Since firewalls need to understand FTP to be able to open ports for the secondary connection etc, there's a huge problem with encrypted FTP (FTP-SSL or FTPS) since then the control connection is sent encrypted and the firewall(s) cannot interpret the commands that deal with creating the second connection. Also, the FTPS standard took a very long time to "hit it" so there exists a range of hybrid versions out in the wild.
Authentications
FTP and HTTP have different sets of authentication methods documented. While both protocols offer basically plain-text user and password by default, several commonly used authentication methods for HTTP aren't sending the password as plain text, but there aren't as many (non-Kerberos) options available for FTP.
Download
Both protocols offer support for download. Both protocols used to have problems with file sizes larger than 2GB but those are history for
Both FTP and HTTP are modern clients and servers on modern operating systems.
Ranges/resume
support resumed transfers in both directions, but HTTP supports more advanced byte ranges.
Resumed transfers for FTP that start beyond the 2GB position have been known to cause trouble in the past but should be better these days.
Persistent Connections
For HTTP communication, a client can maintain a single connection to a server and just keep using that for any amount of transfers. FTP must create a new one for each new data transfer. Repeatedly doing new connections are bad for performance due to having to do new handshakes/connections all the time and redoing the TCP slow start period and more.
HTTP Chunked Encoding
To avoid having to close down the data connection to signal the end of a transfer - when the size of the transfer wasn't known when the transfer started, chunked encoding was introduced in HTTP.
During a "chunked encoding" transfer, the sending party sends a stream of [size-of-data][data] blocks over the wire until there is no more data to send and then it sends a zero-size chunk to signal the end of it.
Another obvious benefit (apart from having to re-open the connection again for the next transfer) with chunked encoding compared to the plain closing of the connection is the ability to detect premature connection shutdowns.
Compression
HTTP provides a way for the client and server to negotiate and choose among several compression algorithms. The gzip algorithm is the perhaps most widely used one, with brotli being a recent addition that often compresses data even better.
FTP offers an official "built-in" run-length encoding that compresses the amount of data to send, but not by a great deal on ordinary binary data. It has also traditionally been done for FTP using various "hackish" approaches that were never in any FTP spec.
FXP
FTP supports "third party transfers", often called "FXP". It allows a client to ask a server to send data to a third host, a host that isn't the same as the client. This is often disabled in modern FTP servers though due to the security implications.
IPv6
HTTP and FTP both support ipv6 fine, but the original FTP spec had no such support and still today many FTP servers don't have support for the necessary commands that would enable it. This also goes for the firewalls in between that need to understand FTP.
Name-based virtual hosting
Using HTTP 1.1, you can easily host many sites on the same server and they are all differentiated by their names.
In FTP, you cannot do name-based virtual hosting at all until the HOST command gets implemented in the server you talk to and in the FTP client, you use... It is a recent spec without many implementations.
Dir Listing
One area in which FTP stands out somewhat is that it is a protocol that is directly on the file level. It means that FTP has for example commands for listing dir contents of the remote server, while HTTP has no such concept.
However, the FTP spec authors lived in a different age so the commands for listing directory contents (LIST and NLST) don't have a specified output format so it's a pain to write programs to parse the output. Latter specs (RFC3659) have addressed this with new commands like MLSD, but they are not widely implemented or supported by either servers or clients.
Directory listings over HTTP are usually done either by serving HTLM showing the dir contents or by the use of WebDAV which is an additional protocol run "over" or in addition to HTTP.
Proxy Support
One of the biggest selling points for HTTP over FTP is its support for proxies, already built-in into the protocol from day 1. The support is so successful and well-used that lots of other protocols can be sent over HTTP these days just for its ability to go through proxies.
FTP has always been used over proxies as well, but that was never standardized and was always done in lots of different ad-hoc approaches.
Further
There are further differences, like the HTTP ability to do conditional requests, negotiate content language, and much more but those are not big enough to be specified in this document.
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